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	<title>Comments on: GTA 4 Goes 1120&#215;630 On PS3</title>
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	<pubDate>Thu, 21 Aug 2008 14:33:46 +0000</pubDate>
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		<title>By: Grover</title>
		<link>http://game-on-game.com/gta-4-goes-1120x630-on-ps3/
#comment-502</link>
		<dc:creator>Grover</dc:creator>
		<pubDate>Thu, 01 May 2008 00:22:41 +0000</pubDate>
		<guid isPermaLink="false">http://game-on-game.com/?p=496#comment-502</guid>
		<description>Idiots. Anyone who has written anything on PS3 knows there is no such available clock mode for the PS3. Frikkin fools. Its typical these days of some kid and his fanatic console obsession to spew junk on a website - whats more hilarious is people regurgitate it like its gospel. Whos the bigger fools? The ppl regurgitating? the ppl reading? Idiots..</description>
		<content:encoded><![CDATA[<p>Idiots. Anyone who has written anything on PS3 knows there is no such available clock mode for the PS3. Frikkin fools. Its typical these days of some kid and his fanatic console obsession to spew junk on a website - whats more hilarious is people regurgitate it like its gospel. Whos the bigger fools? The ppl regurgitating? the ppl reading? Idiots..</p>
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		<title>By: GameBoiye</title>
		<link>http://game-on-game.com/gta-4-goes-1120x630-on-ps3/
#comment-476</link>
		<dc:creator>GameBoiye</dc:creator>
		<pubDate>Mon, 28 Apr 2008 23:25:02 +0000</pubDate>
		<guid isPermaLink="false">http://game-on-game.com/?p=496#comment-476</guid>
		<description>Untrue. You can't tell the native resolution of a game based on screenshots (as that's what he's basing it off of) seeing as the screenshots are outputted from the system at 720P (monitors would not be able to handle an off standard resolution) Quaz is an idiot. He's just a fanboy trying to spread rumers. Even if the native resolution isn't 720P, you would need to have the game in order to tell what the system is upscaling from by doing multiple tests, not looking at screenshots.</description>
		<content:encoded><![CDATA[<p>Untrue. You can&#8217;t tell the native resolution of a game based on screenshots (as that&#8217;s what he&#8217;s basing it off of) seeing as the screenshots are outputted from the system at 720P (monitors would not be able to handle an off standard resolution) Quaz is an idiot. He&#8217;s just a fanboy trying to spread rumers. Even if the native resolution isn&#8217;t 720P, you would need to have the game in order to tell what the system is upscaling from by doing multiple tests, not looking at screenshots.</p>
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		<title>By: &#187; GTA 4 Goes 1120×630 On PS3</title>
		<link>http://game-on-game.com/gta-4-goes-1120x630-on-ps3/
#comment-475</link>
		<dc:creator>&#187; GTA 4 Goes 1120×630 On PS3</dc:creator>
		<pubDate>Mon, 28 Apr 2008 20:27:53 +0000</pubDate>
		<guid isPermaLink="false">http://game-on-game.com/?p=496#comment-475</guid>
		<description>[...] MEGATONik wrote an interesting post today onHere&#8217;s a quick excerpt According to Quaz51, the internet tech warrior that brought word of MGO’s resolution-based shortcomings over the weekend, has posted here (post number 513) claiming that the PS3 version of GTA IV runs at 630p (1120×630) compared to the 360 version’s 720p (1280×720). This appears to mean that the 360 version has a whopping 24.5 percent extra resolution over the PS3 game. Quaz51 still reckons the PS3 version looks better, however, due to superior processing effects. We’re reliably informed tha [...]</description>
		<content:encoded><![CDATA[<p>[...] MEGATONik wrote an interesting post today onHere&#8217;s a quick excerpt According to Quaz51, the internet tech warrior that brought word of MGO’s resolution-based shortcomings over the weekend, has posted here (post number 513) claiming that the PS3 version of GTA IV runs at 630p (1120×630) compared to the 360 version’s 720p (1280×720). This appears to mean that the 360 version has a whopping 24.5 percent extra resolution over the PS3 game. Quaz51 still reckons the PS3 version looks better, however, due to superior processing effects. We’re reliably informed tha [...]</p>
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